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Slick Water Elemental
This creature is in the Elementals class.
Slick Water Elemental

550 Hit points
450 Experience points per kill

Summon/Convince: --/-- (Illusionable)
Abilities: Melee (0-175+), Snowball (Drown damage 180-235+), Ice Strike (80-120), Poison Storm up to 12hp/turn, Self Healing.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 542+ hp per turn
Immune To: Fire, Ice, Earth, Drown, Invisibility, Paralyze.
Strong To: Physical (-45%), Holy (-40%), Death (-1%?)
Neutral To: Energy, Life Drain?
Weak To:
Sounds: "BLUUUUB"; "SPLISH SPLASH".
Behavior: Slick Water Elementals fight until death.
Field Notes: This creature was implemented in Summer Update 2008.
Location: Elemental Spheres Quest, Ice Sphere (Paladin Area).
Strategy: If you don't mind using 200 cap you can use Helmet of the Deep to block water based attack. Paladins: You can hunt these easily using a combination of Enchanted Spear/Assassin Star and Divine Missile. Simply treat this as you would treat a Water Elemental.
Loot: 0-130 gp, 0-3 Shiver Arrow (semi-rare), Iced Soil (semi-rare). (Create loot statistics)
See also: Creatures.
Ferumbras
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of Tibia

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