|Also known as:|
|Location:||Begin: Thais, Venore or Carlin. Travel all Tibia.|
|Be prepared to face:|| Black Knight, Bonelords, Ghouls, Stone Golems, Dwarf Henchmen, Mechanical Fighters, Mad Technomancer, Demon Skeletons, Wyvern, and...
Skeletons, Witches, Dark Magicians, Dark Apprentice, Dark Monks, Assassins, Bandits, Smugglers, Ghosts. (and maybe lured Giant Spiders on the way to Dark Cathedral).
|Legend:||The Secret Services from Carlin, Thais and Venore want to find out all secrets in Tibia...|
|See more Quests.|
There are three different factions (TBI, CGB, AVIN), each with different missions. They all have the same final mission, and the rewards are very similar. You can only complete one faction, and once you have started it, you can't change.
- is the reward from TBI (Starts in Thais)
- is the reward from AVIN (Starts in Venore)
- is the reward from CGB (Starts in Carlin)
Note: The final mission is quite difficult, if you don't have enough level or a team, you should buy the Technomancer Beard with the NPC Black Bert at 5,000 gps. (You need The Thieves Guild Quest completed before you can trade with him.)
For TBI in Thais Editar
Required Equipment Editar
Mission 1 - From Thais with Love Editar
Go to the NPC Chester Kahs and say join, yes, mission. He orders you to get a Firebug, and then go to Venore's shipyard. When there, go to the north-western corner. Use the firebug on a tile close to the wood and it will start to burn. Return to Chester and ask for your next mission.
Mission 2 - Operation Green Claw Editar
Chester Kahs is missing an agent, and the agent is none other than the Black Knight. Follow the way for the Black Knight Quest (You will need the Key 5010) and open the sealed door with a box. You will receive a parchment. Return to Chester and ask for your next mission.
Mission 3 - Treachery in Port Hope Editar
Chester Kahs wants you to investigate the inhabitants of Port Hope and search their belongings for proof of treachery. Go to the depot in Port Hope. Northeast of the depot, you will find a small building (here). As soon as you go inside, you will be attacked by 2 Pirate Buccaneers. After killing them, grab the item from the chest and report back to headquarters.
Mission 4 - Objective Hellgate Editar
Chester Kahs wants you to investigate for some documents in Hellgate. Go to Hellgate (you will need Key 3012 to enter) and find the dead body. It's located in the beginning, past lots of Ghouls, Skeletons and 2 Demon Skeletons.
Starting at point A follow the pink line to the Sealed Door, at point B. Open it to find the dead body.
Mission 5 - Coldfinger Editar
Chester Kahs wants you to travel to southern raiders camp (say passage, camp to Buddel in Svargrond, he may take you to the wrong place, as he is drunk. Say passage again to verify where you are). When you get there, go to the top of Ice Witch Tower (here) and use Signet Ring that Chester Kahs gave you on the north-western corner of room. A orange message should appear if you've done it right. Then report back to headquarters.
Mission 6 - The Weakest Spot Editar
Chester Kahs wants you to disguise yourself as an amazon. Go the the Tavern in Svargrond, here and go down into the cellar. When you are in the cellar, use the disguise kit and then use the crowbar on the beer casket in the north-east corner.
Return to the Chester Kahs after that to complete your mission.
Mission 7 - Licence to Kill Editar
Chester Kahs wants you to kill the Mad Technomancer in Kazordoon. As a proof bring his beard to your spymaster. The Technomancer is located close to Talphion. He spawns in a room with a lot of Dwarf Henchmen, a few Stone Golems and some Mechanical Fighter, when pulling a lever in the middle of this room, you are advised to use maximum haste from the stairs, pull the lever, run back before the henchmen surrounds you [note: the henchmen will respawn QUICKLY, so be fast], and slowly lure the technomancer to stairs. When the technomancer dies, you will loot his Technomancer Beard.
How to get there:
Archivo:Secret Service 7.png
Strategy: Use Haste to outrun the Dwarf Henchmen (killing them all is not possible because they spawn very fast!), pull the lever and get back to stairs.
On your way back lure the Mad Technomancer and kill it. It does not matter who in in the party kills him. But everyone who wants the beard will need to go and pull the lever. He always drops his beard.
Go back to Chester Kahs and talk about your mission. If you were unable to kill the technomancer you can try again asking Chester Kahs to "restart" that mission. He will grant you the title "Top Agent" and give you a mysterious package.
Archivo:Thais secret service reward.png
You see a mysterious package. It weighs 10.00 oz. It bears the seal of the TBI.
Use it and you will get your reward - Whacking Driller of Fate
For AVIN in Venore Editar
Required Equipment Editar
Mission 1 - For Your Eyes Only Editar
First you have to talk to the NPC Uncle in Venore, he is south of the boat, 2 floors up. Say hi, join, yes. Then ask him for your first mission. He tells you to deliver a letter to Gamel in Thais. Coming from the ship in Thais, you will find Gamel in the first house west of the ship, one floor down. Say hi. He will summon 2 Bandits, kill them and say hi again. Give him the letter. Return to Uncle and say mission - yes.
Mission 2 - A File Between Friends Editar
Ask Uncle for another mission. This time Uncle wants you to steal a file called File AH-X17L89 from the castle in Thais. Travel there. In a room to the south of King Tibianus' throne room, you can find a staircase. Go up there. You will see a special door inside another room on that floor, go there, open the drawers and get the file. Return to Uncle and report your mission.
Mission 3 - What Men are Made of Editar
Ask Uncle for a mission again. He will tell you to bring a barrel of beer (It weighs 85 oz, so have some cap ready!) to Carlin, the Secret Tavern in the sewers. Once you are down into the sewers, two Amazons will be summoned. Talk to the NPC (Karl) behind the counter and say barrel of beer. After he got the barrel of beer return to Uncle and say mission, yes once again.
Mission 4 - Pawn Captures Knight Editar
Now you will have to travel to the Black Knight's Villa and kill a Black Knight (you may need the Key 5010). If you're going in a party, every member of the party must kill the Black Knight once (dealing the most damage). Return to Uncle and say mission, yes yet again.
Mission 5 - Find the Ring Editar
Ask uncle for another mission, you need to find a ring. It's deep in Isle of the Kings tombs. Go down the catacombs until you reach the first "real" cave, once there kill everything and go as far southwest as possible. You will find a door with a blinking handle on it. Go in and get the ring as pictured below. Archivo:Signet ring.png
Mission 6 - Bribe the Barbarian Editar
You will have to bribe a barbarian in the large barbarian camp with a weapons crate Uncle will give to you. She is the NPC Freezhild inside the Ice Witch Tower, on the second floor. Just say hi, weapons, yes. Then return to Venore and say hi, mission, yes yet again.
Mission 7 - Kill the Dwarf Editar
A dwarf has blackmailed venore. Your next mission will be to kill him and retrieve his beard as proof of his demise.
This is the hardest mission with non-stop respawn of Dwarf Henchmen. I suggest bring a high level knight to block and a high level mage to UE or shoot GFB. You will have to pull a lever for the dwarf to come out and he will be summoned with a lot other Dwarf Henchmen. Now just go back to Venore and tell Uncle hi, mission, yes one last time.
For CGB in Carlin Editar
Required Equipment Editar
Mission 1 - Borrowed Knowledge Editar
First you have to talk to the NPC Emma in Carlin, she is above the prison with Shauna, east of the city. Tell her that you want join CGB, then ask for your first mission. Find and steal a Nature Magic Spellbook in the Edron academy. Go to Ivory Towers library and get the book behind a questdoor.
Archivo:Secret service CGB 1st mission.png
Mission 2 - Heart of the Master Tree Editar
Emma tells you to go to the Black Knight Villa in Greenclaw swamp north-west of Venore. You have to get to the room of the Black Knight Quest and kill the Black Knight, close to the teleporter there is a tree behind a sealed door, use it and you'll receive Rotten Heart of a Tree. Go back to Emma and report about your mission.
Archivo:Secret service CGB 2nd mission.png
Mission 3 - Rust In Peace Editar
This time Emma wants you to damage the Ironhouse of Venore. She gives you a Case of Rust Bugs and tells you to use it with the keyhole in the cellar of the ironhouse. After you've done that, go back and report about your mission.
Mission 4 - Plot for Plan Editar
Emma wants you to go again to Venore. She wants you to bring Building Plans for a Ship. You will find those plans at the shipyard, which is situated north-west in Venore. Get the plans and report Emma about your mission.
Archivo:Secret service CGB 4th mission.png
Mission 5 - No Admittance Editar
Your next secret service mission is to find hints in the ruins of Dark Cathedral. Be prepared to face all Dark Cathedral monsters, you'll need go to the deepest level, the same floor where Angelina lives. To go there, all the levers should be pushed to activate the teleporter (it will be a lot easier if you bring a few friends to help). In the north west room there's a questbox with the Suspicious Documents. Take it and bring it to Emma.
Mission 6 - News From The Past Editar
Grab this book in the Isle of the Kings. Go to White Raven Monastery, you don't need to go to the caves, the book is in a crypt and the only monsters you'll find are Ghouls, Skeletons and one Demon Skeleton.
Note: You can make it a little bit easier with Invisible - only Ghouls will see you.
Mission 7 - Licence to Kill Editar
This is the hardest and final mission. Exactly the same AVIN and TBI final mission: kill the Mad Technomancer and bring his beard to your spymaster. Good luck in this mission!
You see a mysterious package. It weighs 10.00 oz. It bears the seal of the CGB
And your reward for this will be Squeezing Gear of Girlpower.