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Scarab
This creature is in the Arthropods class.
Scarab

320 Hit points
120 Experience points per kill

Summon/Convince: 395/395 (Illusionable)
Abilities: Melee (0-75), Poison Hit (0-35), Poison Fields, Haste.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 115 hp per turn
Immune To: Earth, Paralysis
Strong To: Physical (-15%), Energy (-10%), Ice (-20%)
Neutral To: Holy, Death, Drown, Life Drain?
Weak To: Fire (+18%)
Sounds: None.
Behavior: Scarabs run at 80 hp. If a weak creature (such as a Larva) is blocking it's path, the scarab will kill the larva in order to reach you.
Field Notes: None.
Location: Ankrahmun Tombs, the sand around Ankrahmun (use a shovel), deep in Larva caves, the path leading to Chor and beneath Fenrock.
Strategy: Knights Skills 60/60 with healing when required.

Paladins At around lvl 20 With skills 55/45 these can be quite good exp as long as you're not cornered to often.

Mages might do better to avoid them because of the very poor Exp/HP Ratio, however could be a good and cheap option if mages hunt them with Wand of Inferno or Hailstorm Rod.
Loot: 0-55 gp, 0-2 Meat, Piece of Scarab Shell, 0-2 Scarab Coins (rare), Small Emerald (rare), 0-2 Small Amethysts (very rare), Daramanian Mace (very rare). (Create loot statistics)
See also: Creatures.
Ferumbras
Creature Types
of Tibia

Amphibians
Green Frog
Frogs Quara
Quara Predator
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