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Paladin

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OverviewEditar sección

Archivo:Paladin Mousepad.jpg
Paladin Mousepad

Los Paladines son maestros en distance weapons, p.e. Bows, Crossbows, Spears y Stars. Los Paladines tienen un buen balance entre habilidades físicas y mágicas. Avanzan muy rapido en Distance y no son totalmente inútiles usando mágia. Comparado con los Knights, los Paladines incrementan su Shielding de forma similar y avanzan un poco más despacio en Melee.

Paladins are not severely lacking in any ability, but their forte is the use of distance weapons.

BeneficiosEditar sección

DesventajasEditar sección

  • Sólo puede aprender algunos Spells y puede hacer tres tipos de Runes.
  • Menos Capacity que los Knights.
  • Less Mana than Mages.
  • Less Hitpoints than Knights.
  • Slower Hitpoint regeneration than Knights.
  • Slower Mana regeneration than Mages.
  • Slower advancement in Magic Level than Mages.

Gains and RegenerationEditar sección

Gains by levelEditar sección

With each level, every player recieves an increase in Capacity, Maximum Hitpoints, and Maximum Mana.

With each level, a paladin will gain:

RegenerationEditar sección

As time passes, every player will regenerate lost Hitpoints and Mana, as long as they have eaten recently (see page on Regeneration for more information).

A paladin will regenerate:

a Royal Paladin will regenerate:

PromotionEditar sección

When a paladin reaches level 20, he can purchase a Promotion and become a Royal Paladin with certain benefits.

See the page on Promotion for more information.

Tips and TricksEditar sección

All vocations should use their strengths to their own benefit. For example, it would be useless for a knight to try and make money selling runes. Instead, use the unique aspects of the vocation to your advantage.

Making MoneyEditar sección

  • Sell Ammunition. Using the Conjure Arrow, Conjure Bolt and Enchant Spear spells, you can make ammunition to either use yourself, or sell. After the summer update 2007 the demand is lower, but there are still lots of people buying backpacks of bolts and arrows and there are a lot of people that buy Enchanted Spears.
  • Use Your Melee Skills. Although knights are the best vocation for melee, an advantage to paladins is that they have good shielding skill and acceptable melee skill advancement. When low on cash for ammunition, get a shield and melee weapon and hunt some weaker creatures. This will train your shielding skill, give a little exp, and also give some gold to pay for more ammunition!
  • Use Your Capacity. Since Paladins have the second best capacity after knights, you can also make some money by looting dead corpses of monsters and sell items that have been left behind by other players.

Gaining ExperienceEditar sección

  • "Run" large creatures. Running a creature involves attacking them from a distance while staying far enough away from them that they cannot attack you. This is best done in large open areas, but can also be effective in caves if you are careful. It may help to keep a steady distance of 3-4 squares from the monster, depending on your weapon, and to stop for a slight second every 2-3 paces.
  • Hunt with a Blocker. You can usually find a knight that is willing to block for you. This way, the knight will absorb most of the damage from the creature(s), and you will gain most of the experience. Depending upon your prior arrangements, you will usually split the loot with everyone in the hunting party. But it is also possible to block with a paladin as well using spears and a shield. The risk of dying is slightly higher than with a knight, but with good skills and equipment it becomes less wasteful and faster.
  • Hunt with Convinced Creatures. The most valuable way for a paladin to use a summon, is to make the summoned creature block for you. Either convince a creature where you are hunting, or get a mage to summon a creature for you to convince. At level 47 a paladin can convince a Demon Skeleton, which works very well to block most creatures with Poison or Fire attacks.

Advancing Your SkillsEditar sección

DistanceEditar sección

  • Hunt with Small Stones. When your distance skill advances, you will kill creatures very quickly with your Bolts, Arrows and even Spears. Since Small Stones have a much lower attack, it will take longer to kill the creature you are attacking. Since more time is spent attacking a creature, your distance skill will advance more rapidly than hunting normally.
  • Train with players. On Hardcore-Pvp worlds and Open-Pvp worlds you can train with people by using Small Stones or Spears at lower levels to advance in skills without increasing your level.
  • Use Balanced Fighting or Defensive Fighting. When using Balanced or Defensive fighting mode you will cause less damage to your opponent and "breakable" weapons (Spears, Throwing Stars, Small Stones, etc.) will not break as frequently.
  • Do not train on Rookgaard, this is one common mistake people make, because those few skill points you get will be obtained much easier and quicker in main.

ShieldingEditar sección

  • Use a one-handed weapon and a shield. When you are hunting less-dangerous creatures, or if you are hunting in a place that you cannot "run" your opponents, use a shield, and one-handed weapons like Small Stones, Throwing Stars, Spears, etc. You can still do substantial damage with some of these weapons, but you will be advancing your shielding skill and your distance skill.

Magic LevelEditar sección

  • Never have full mana. Your Magic Level is advanced by using mana. Every second that you have full mana, you are losing potential magic level advancement.
  • Spend as little time as possible in Protection Zones. You cannot use mana that you do not generate, so spend as little time as possible in situations where you do not regenerate mana.
  • Always eat. Make sure you have access to Food at all times. If you run out of food, then you will not be able to regenerate mana for using.
  • Carry Mana Potions. Not only is this a good idea if you get in a jam, but using Mana Potions will help you advance your Magic Level faster.
  • Use your mana shield. As a paladin, you do not need mana points to attack creatures and thus, if you are jammed, or just as training, you can cast the mana shield spell. Keep in mind that mana lost from taking damage while wearing mana shield will not count towards your magic level. Now a days, magic shield isn't a good spell anymore, since you can use Divine Missile and Ethereal Spear. Futhermore, you can heal with Divine Healing, that has a good heal power.
  • Use exori spells. Really useful for their range and damage, Divine Missile and Ethereal Spear are a really good ways to spend mana especially hunting Undead.

Additional InformationEditar sección

Related PagesEditar sección

Pages of Particular Interest to PaladinsEditar sección

Creatures

Hunting

Vocation

Equipment

NPCs

Instant Spells Editar sección

Name Words Prem Mana Level Price Type Effect
Antidote exana pox no 30 10 150 Healing Cures poison.
Conjure Arrow exevo con no 100 13 450 Supply Creates 10 Arrows.
Conjure Bolt exevo con mort yes 140 17 750 Supply Creates 5 Bolts.
Conjure Explosive Arrow exevo con flam no 290 25 1000 Supply Creates 8 Burst Arrows.
Conjure Piercing Bolt exevo con grav yes 180 33 850 Supply Creates 5 Piercing Bolts.
Conjure Poisoned Arrow exevo con pox no 130 16 700 Supply Creates 7 Poison Arrows.
Conjure Power Bolt exevo con vis yes 700 59 2000 Supply Creates 10 Power Bolts.
Conjure Sniper Arrow exevo con hur yes 160 24 800 Supply Creates 5 Sniper Arrows.
Cure Curse exana mort yes 40 80 6,000 Healing Cures the Cursed condition.
Divine Caldera exevo mas san yes 160 50 3000 Attack Archivo:Holy Damage Icon.gif Causes Holy Damage in a 3 tile radius from the caster (area effect).
Divine Healing exura san No 160 35 3000 Healing Restores a huge amount of health to the target. (Cures paralysis.)
Divine Missile exori san yes 20 40 1800 Attack Archivo:Holy Damage Icon.gif Causes Holy Damage focused on the square directly in front of the caster, or hits a target at a distance of up to 4 square meters away.
Enchant Spear exeta con yes 350 45 2000 Supply Turns one ordinary Spear into an Enchanted Spear. You need to have atleast one ordinary spear on your hand to make this spell.
Ethereal Spear exori con yes 25 23 1100 Attack Physical Damage Icon Attacks the target causing Physical Damage.
Find Person exiva "NAME" no 20 8 80 Support Tells you which direction a certain player is, relative to you, and a rough idea of the distance.
Great Light utevo gran lux no 60 13 500 Support Provides illumination in a 4 tile radius around the caster (area effect). Duration is 11 minutes, 35 seconds.
Haste utani hur yes 60 14 600 Support Increases Speed. (Consult the Formula page to determine the enhancement.) Duration is 33 seconds. Cures paralysis.
Instant Spells '
Intense Healing exura gran no 70 20 350 Healing Restores a medium amount of health to the target. (Cures paralysis.)
Levitate exani hur up
exani hur down
yes 50 12 500 Support Permits vertical movement via levitation, up or down one level.
Light utevo lux no 20 8 100 Support Provides illumination in a 3 tile radius around the caster (area effect). Duration is 6 minutes, 10 seconds.
Light Healing exura no 20 9 170 Healing Restores a small amount of health. (Cures paralysis.)
Magic Rope exani tera yes 20 9 200 Support Teleports you up through a hole when you are standing in a rope spot.
Power Bolt (spell) exevo con vis yes 700 59 2000 Supply Creates 10 Power Bolts.
Protect Party utamo mas sio yes Varies 32 4000 Support The Protect Party spell will raise the shielding by 3 for 2 minutes for every party member standing on one of these fields.
Sharpshooter utito tempo san yes 450 60 8000 Support Increases the distance skill of Paladins by approximately 50% for 10 seconds.
While this spell is in effect, the paladin's speed is reduced by 70%, they cannot cast any healing, support or supply spells, and they cannot block attacks.
Swift Foot utamo tempo san yes 400 55 6000 Support Increases the paladin's speed by 80% for 10 seconds, they however can not attack or use attack spells during this time.
Ultimate Healing exura vita no 160 20 1000 Healing Restores a large amount of health to the target. (Cures paralysis.)

Note: These spells were buyable in the past from spell scrolls, some older paladins still have them.

Energy Beam exevo vis lux Unknown 40 mana lvl 23 1000 gp Electrified Icon Shoots a 5 tile long beam in front of the caster.
Summon Creature utevo res "creature name" Unknown varies mana lvl 25 2000 gp Summons a creature to help you.

Rune Spells Editar sección

Name Words Subclass Dmg. Type Voc Prem Spell Price Mana to Make Lvl to Make Rune Price SP ML to Use Amount Weight Effect
Desintegrate Desintegrate adito tera Support Druids, Sorcerers, Paladins. yes 900 200 21 26 3 4 3 0.70 Destroys movable objects.
Destroy Field Destroy Field adito grav Support Druids, Sorcerers, Paladins. no 700 120 17 15 2 3 3 0.70 Destroys fire, poison and energy fields, from any distance as long there's nothing blocking the path.
Holy Missile Holy Missile adori san Attack Holy Paladins yes 1600 300 27 16 3 4 5 0.42 Dazzled Icon Shoots an attack that inflicts Holy Damage.


Possible Hotkey Assignments Editar sección

If you are having trouble with too many hotkeys to remember, then the following table may be useful for you. It provides an organized set of hotkey assignments for the most commonly used spells for this vocation.

This table is only an idea to help you build your own set of hotkeys, you obviously do not need to use these key assignments if you do not want to. See the page on Hotkeys for a blank template.

You can also print this table out and place it above your keyboard as a quick-reference. Make sure you print "landscape" instead of "profile", or you will not print the entire .


Attack Healing/Support Support
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
Ethereal Spear Holy Missile Light Healing Divine Healing. Strong/Regular Mana Potion Great Spirit Potion Intense Healing Antidote Haste Protect Party Invisible. Rope Standard
SHIFT+ . Swift Foot Levitate Down. Magic Rope. Magic Rope Powerful
CTRL+ Levitate Up Levitate Down Food Runes
Missing Spells:
Missing Runes: None

See also: Paladin Template

Concept ArtEditar sección

Pwetty Pwetty Pally


Click here for a printable version.

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