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Orc Spearman
This creature is in the Humanoids class.
Orc Spearman

105 Hit points
38 Experience points per kill

Summon/Convince: 310/310 (Illusionable)
Abilities: Melee (0-25), Spears (0-30).
Pushable: Tick
Push Objects: Cross
Est. Max. Damage: 55 hp per turn
Immune To: None.
Strong To: Holy (-20%), Energy (-20%)
Neutral To: Physical, Fire, Ice, Drown, Life Drain
Weak To: Death (+10%), Earth (+10%)
Sounds: "Ugaar!".
Behavior: Orc Spearmen run in low health and like to keep a distance. They will retarget to the nearest player.
Field Notes: This Orc attacks with spears that can deal high damage for lower level players.
Location: Orc Fortress, Folda Dungeon, Edron Orc Cave and around it, Ancient Temple, Venore Orc Cave, below the Point of No Return in Outlaw Camp, Plains of Havoc, North of Thais in the Orc Peninsula, Elvenbane and Orc Camp in Foreigner Quarter. Also found in Rookgaard West plains, Zao Orc Land.
Strategy: If you are in Rookgaard don't fight them unless you are level 7+ or you have good equipment and Small Health Potions, they appear in groups and with Orcs. On the premium side; there are two single spawns of these creatures, if you trap them in a corner they aren't so hard and will start use their weaker melee attack.
In Mainland, If you are fighting them in caves like Ancient Temple in Thais, try to lure them to a safer places, as they are usually accompanied with Orcs and Orc Warriors which, can be deadly for an inexperienced player.
Loot: 0-11 gp, Meat, Spear, Studded Helmet, Studded Legs, Orc Leather, Machete, Dirty Fur, Orc Tooth (very rare). (Create loot statistics)
See also: Creatures.
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