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Nightmare Scion

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Nightmare Scion.gif
This creature is in the Demons class.
Nightmare Scion

1400 Hit points
1350 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-140), Poison Ball (0-180), Death Hit (70-130), Self Healing.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 420+ hp per turn
Immune To: Death, Earth, Invisibility
Strong To: Fire (-20%), Energy (-20%), Ice (-10%)
Neutral To: Physical, Drown?, Life Drain?
Weak To: Holy (+25%)
Sounds: "Weeeheeheee!"; "Pffffrrrrrrrrrrrr."; "Peak a boo, I killed you!".
Behavior: Runs in low health.
Field Notes: Added in the Christmas Update 2008.
Location: Cemetery Quarter, Alchemist Quarter and in the Arena and Zoo Quarter (unreachable), Vengoth.
Strategy: Just like every other creature that runs in low health, try to cast a strong spell or rune to prevent it from running too far, and try not to lure any other creatures. And also know that Nightmare Scions are really fast, so it's best to finish them off quickly or trap in a place where they can't run away.
Loot: 0-147 gp, 0-3 Platinum Coin, 0-2 Ham, 0-4 Meat, Double Axe, Essence of a Bad Dream, Scythe Leg, Death Ring (rare), Diamond Sceptre (rare), Crown Helmet (rare), Focus Cape (very rare), Crystal of Focus (very rare), Bar of Chocolate (very rare), Shadow Sceptre (very rare). (Create loot statistics)
See also: Creatures.
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