|
This creature is a boss in the Hybrids class. Mooh'Tah Master
-- Hit points
-- Experience points per kill
|
Summon/Convince: |
-/- |
Abilities: |
Melee (0-200), Energy Beam (0-500), Exori (0-90), Paralyze (looks like sleep). |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
700+ hp per turn |
Immune To: |
Earth, Drown, Life Drain, Invisibility |
Strong To: |
Physical (-1%?), Holy (-40%), Death (-20%?), Fire (-30%), Energy (-30%) |
Neutral To: |
Ice? |
Weak To: |
|
Sounds: |
"Kaplar!"; "Kirll Karrrl!". |
Behavior: |
Cannot be killed. Attacks until you leave or die. |
Field Notes: |
You must survive the Mooh'Tah Master for two minutes. He can't be killed, and you can't leave the arena before the time of 2 minutes. |
Location: |
Zao, in a small enclosed arena at the center of the orc camp. |
Strategy: |
Never stand in front of it, always be at an angle and at least 2 sqm away from it. Very easy to survive for 2 minutes, all vocations just run from it and use Light Healing when you get paralyzed. You can do the mission at as low level as 50 |
Loot: |
Nothing. (Create loot statistics) |