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Massive Earth Elemental

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Massive Earth Elemental.gif
This creature is in the Elementals class.
Massive Earth Elemental

1330 Hit points
950 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-108+), Boulder Explosion (95-169+), Stalagmite (99-145+), Poison Ball on itself poisons you 10 hp/turn, Poison Beam poisons you 16 hp/turn, Paralyze, Self-healing.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 438+ hp per turn
Immune To: Ice, Earth, Invisibility, Paralysis
Strong To: Physical (-30%), Holy (-50%), Death (-45%), Energy (-90%)
Neutral To: Drown?, Life Drain?
Weak To: Fire (+15%)
Sounds: None.
Behavior: Fights until death.
Field Notes: New creature implemented in the Summer Update 2008. Were as strong as a Behemoth before Winter Update 2008. After the Update of 8.4 their Melee attack got weaker and they use less special attacks.
Location: Forbidden Lands, on top of a hill in the northern part of the Arena and Zoo Quarter.
Strategy: Mages: Level 50-: Use Flame Strike while running or have knight as a blocker. Level 60+: Just stand still and use Flame Strike while healing when necessary.

Knights must stand in diagonal to avoid beam and attack as normal. The best option is to use fire-enchanted weapons as you will kill it a lot faster.

Paladins should use their regular Spears and heal when needed.
Loot: 0-230 gp, 0-10 Small Stones, Meat, Plate Shield, Lump of Earth, Protection Amulet, 0-2 Small Diamond (rare), Plate Armor, Rusty Armor (Semi-Rare) (rare), Dwarven Ring (rare), 0-2 Small Topaz (semi-rare), Stone Skin Amulet (very rare), Terra Amulet (very rare), Diamond Sceptre (very rare), Clay Lump (very rare). (Create loot statistics)
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