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Marid
This creature is in the Magical Creatures class.
Marid

550 Hit points
410 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-90), Life Drain (0-90), Energy Berserk (30-90), summons (0-2) Blue Djinns, causes Drunkenness, Electrifies (25 hp/3 turns, 75 damage total), Paralysis, Distance Energy Attacks (100-250), Self Healing
Pushable: ?
Push Objects: ?
Est. Max. Damage: 600 (With summons) hp per turn
Immune To: Invisibility, Paralysis
Strong To: Holy (-1%?), Fire (-90%), Energy (-60%), Earth (-1%?)
Neutral To: Physical, Drown?, Life Drain?
Weak To: Death (+1%?), Ice (+1%?)
Sounds: "Wishes can come true"; "Feel the power of my magic, tiny mortal!"; "Simsalabim"; "Djinns will soon again be the greatest!"; "Be careful what you wish.".
Behavior: Marid seems to be a Higher Ranked Blue Djinn.
Field Notes: These strong creatures are usually found in groups and with many Blue Djinn. In the Blue Djinn Fortress, they are also accompanied by Scarabs and Fire Elementals. Due to the fact Marids deal energy damage sometimes, and summon Blue Djinns which are not immune to energy damage, Marids can kill their own summons and other Blue Djinns.
Archivo:Marids vs Blue Djinns.png
You can take advantage of this by waiting till the Marids killed as much summoned Blue Djinns at the same time as possible. Note that the blue djinns will be resummoned quickly, so be fast!
Location: Kha'zeel, Magician Quarter.
Strategy: Wear a Dwarven Ring at all times when facing these. If hunting in the Ashta'daramai, bring a good blocker and a druid that can use Eternal Winter. Because of the large number of creatures in the small rooms of the Blue Djinn Fortress (and that they all have strong distance attacks), you can lose up to 800 or more hitpoints just from "peeking" up the steps. Even though this creature only yields 410 experience points, they can be as deadly as a Dragon Lord.
Loot: 0-130 gp, 0-25 Blueberry, 0-3 Royal Spear, Heavy Machete, Small Oil Lamp, Blue Tapestry (semi-rare), Blue Rose (semi-rare), 0-4 Small Sapphire (semi-rare), Strong Mana Potion (semi-rare), Blue Piece of Cloth (semi-rare), Noble Turban (rare), Jewelled Belt (rare), Wooden Flute (rare?), Seeds (rare), Hailstorm Rod (rare), Mystic Turban (rare), Magma Monocle (rare), Blue Gem (very rare). (Create loot statistics)
See also: Creatures.
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