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High Templar Cobrass
410 Hit points
515 Experience points per kill
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Summon/Convince: |
--/-- |
Abilities: |
Melee (0-80?) |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
80? hp per turn |
Immune To: |
Earth |
Strong To: |
Energy (-20%?), Ice (-1%?) |
Neutral To: |
Physical, Holy?, Death?, Drown?, Life Drain? |
Weak To: |
Fire (+10%?) |
Sounds: |
None. |
Behavior: |
It attacks using melee. It is a stronger version of a Lizard Templar. High Templar Cobrass fights until death. |
Field Notes: |
New creature in Summer Update 2008. |
Location: |
Chor, below the center temple, near the Funeral Urn used in The Explorer Society Quest, downstairs here. |
Strategy: |
Kill it like a normal Lizard Templar. |
Loot: |
0-100gp, Salamander Shield, Plate Armor, Steel Helmet, Vase? (rare), Lizard Scale (always), Lizard Leather (always) (Create loot statistics) |