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This creature is in the Elementals class. Earth Elemental
650 Hit points
450 Experience points per kill
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Summon/Convince: |
--/-- (Illusionable) |
Abilities: |
Melee (0-110+), Stalagmite (72-105), Boulder Explosion (0-100+), Poison Beam poisons you 10-13 hp/turn, Poison Ball on itself poisons you 5-7hp/turn, Distance Paralyze, Self-healing. |
Pushable: |
? |
Push Objects: |
? |
Est. Max. Damage: |
328+ hp per turn |
Immune To: |
Energy, Earth, Invisibility, Paralysis |
Strong To: |
Physical (-50%), Holy (-50%), Death (-50%), Ice (-85%) |
Neutral To: |
Drown?, Life Drain? |
Weak To: |
Fire (+25%) |
Sounds: |
"Stomp.". |
Behavior: |
Like any Giant-type, it's violent and strong. |
Field Notes: |
New creature in Summer Update 2008.
<spoiler>*These creatures can be killed as a task in the Killing in the Name of... Quest
- During mission of a quest, they can be skinned using a pick to obtain elemental crystals and other items like small diamonds. See also Pick Statistics.
</spoiler>
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Location: |
Edron Earth Elemental Cave, Vandura Mountain, Forbidden Lands, Tiquanda, Vengoth Castle. |
Strategy: |
These creatures are quite dangerous for low levels so beware! Using Paralyze often to stop you from running away and hitting you hard with their physical attacks, Boulder and Melee. Their Self-healing is not too great. They are weak against Fire Damage so use that to your best advantage. Just try not to let them get close enough to use their Physical Damage because it really does hurt. For low and middle level mages it is not recommended to fight with more than 2 Earth Elemental also GFB and Energy Ring (instead of instant Magic Shield) would be helpful if you meet 2+ of them. |
Loot: |
0-130 gp, 0-30 Earth Arrows, Blank Rune, 0-10 Small Stones (semi-rare), Strong Mana Potion (semi-rare), Lump of Earth (semi-rare), Rusty Armor (Common) (semi-rare), Small Topaz (very rare) 0-2, Small Amethyst (very rare), Clay Lump (very rare). (Create loot statistics) |
See also: Creatures.
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