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Dworc Venomsniper
This creature is in the Hybrids class.
Dworc Venomsniper

80 Hit points
35 Experience points per kill

Summon/Convince: --/300 (Illusionable)
Abilities: Melee (0-15), Shoots Poison 2 hp/turn.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 17 hp per turn
Immune To: Earth
Strong To: Holy (-20%)
Neutral To: Physical, Energy, Drown, Life Drain
Weak To: Death (+10%), Fire (+15%), Ice (+13%)
Sounds: "Grow truk grrrrr."; "Brak brrretz!"; "Prek tars, dekklep zurk.".
Behavior: They attack from a distance and shoot poison, they run in low health.
Field Notes: Venomsnipers are weak and fragile, even for a dworc. The poison it shots can become annoying in certain situations.
Location: South of Port Hope (Trapwood) on ground level and underground and on Foreigner Quarter of Yalahar.
Strategy: When fighting Dworcs, one way strategy is to kill the Dworc Voodoomasters first, then the Dworc Fleshhunters and finally the venomsnipers.
Loot: 0-13 gp, Leather Armor, 0-2 Throwing Knives, 0-3 Poison Arrows (semi-rare), Torch (semi-rare), Poison Dagger (rare), 0-2 Skulls (rare), Bast Skirt (very rare), Seeds (very rare), Tribal Mask (very rare). (Create loot statistics)
See also: Creatures.
Ferumbras
Creature Types
of Tibia

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