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For Azerus, the NPC, see Yalahari (NPC).

Azerus
This creature is a boss in the Sorcerers class.
Azerus

7500~ Hit points
6000 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-900+), Mana Drain (0-3800+), Ranged Attack (0-524), Fire Beam (0-1050), Summons 0-8? Rift Worm, 0-8? Rift Brood, 0-8? Rift Scythe, 0-5? War Golem.
Pushable: ?
Push Objects: ?
Est. Max. Damage: ~1000 hp per turn
Immune To: Invisibility, Paralysis.
Strong To: Holy (-15%), Death (-15%), Fire (-15%), Energy (-15%), Ice (-15%), Earth (-15%)
Neutral To: Physical, Drown?, Life Drain?
Weak To:
Sounds: "The ultimate will finally consume this unworthy existence!"; "My masters and I will tear down barriers and join the ultimate in its realm!"; "The power of the Yalahari will all be mine!"; "We will open the rift for a new time to come!"; "He who has returned from beyond has taught me secrets you can't even grasp!"; "The end of times has come!"; "The great machinator will make his entrance soon!"; "You might scratch my shields but they will never break!"; "You can't hope to penetrate my shields!"; "Do you really think you could beat me?".
Behavior: Will always try to get near you and doesn't run on low health.
Field Notes: He wears the Yalahari Set.
Location: Yalahar Central, 3 floors down.
Strategy: You will need 3 to 5 knights to block the summons, you can not hurt Azerus much until the war golems spawn at this point all fire should be concentrated on Azerus to kill him fast.
Loot: It will turn into a teleport after killing, so it gives no loot (Create loot statistics)
See also: Creatures.
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