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Anmothra
2100 Hit points
10000 Experience points per kill
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Summon/Convince: |
--/-- |
Abilities: |
Melee (100-170), Fire Wave (100-250), Great Fireball (100-160), Great Firebomb, Self-Healing. |
Pushable: |
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Push Objects: |
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Est. Max. Damage: |
~350 hp per turn |
Immune To: |
Fire |
Strong To: |
Holy (-10%), Energy (-25%) |
Neutral To: |
Physical, Ice, Drown, Life Drain |
Weak To: |
Death (+10%), Earth (+10%) |
Sounds: |
"Sanguis meus et anima mea in gratiam illorum quas diligo.";"And death for those who do not see." |
Behavior: |
It goes to you and fight til death, sometimes retargeting. |
Field Notes: |
Easy for level 28 mages to kill using two demon skeletons, or team with one knight level 25 or higher as blocker and any shooter. Sudden death runes would be great, but since it stays behind the portal for levels 20 to 40, it is not an option. |
Location: |
On top of mill by Dwarf Bridge, In the portal room where it spawns, near Plains of Havoc. Only during the Rise of Devovorga World Event. |
Strategy: |
Treat it like a Dragon Lord. |
Loot: |
You can't loot them. The one to cause the most damage will earn the achievement "Slayer of Anmothra". (Create loot statistics) |